skill Class Reference

#include <skill.h>

List of all members.

Public Member Functions

 skill ()
class backgroundgetBackground () const
void setBackground (class background &v)
const string getName () const
void setName (const string v)
const string getDescription () const
void setDescription (const string v)
class specialgetSpecials (const string v)
map< string, class
special > & 
listSpecials ()
void setSpecials (class special &v)
void delSpecials (const string v)
const bool isSpecials (const string v) const
void save (class channel &ch)
void load (class channel &ch)
void xml (ofstream &f, int l=0, int r=0)
 skill ()
class backgroundgetBackground () const
void setBackground (class background &v)
const string getName () const
void setName (const string v)
const string getDescription () const
void setDescription (const string v)
class specialgetSpecials (const string v)
map< string, class
special > & 
listSpecials ()
void setSpecials (class special &v)
void delSpecials (const string v)
const bool isSpecials (const string v) const
void save (class channel &ch)
void load (class channel &ch)
void xml (ofstream &f, int l=0, int r=0)


Constructor & Destructor Documentation

skill::skill (  ) 

skill::skill (  ) 


Member Function Documentation

class background & skill::getBackground (  )  const

void skill::setBackground ( class background v  ) 

const string skill::getName (  )  const

void skill::setName ( const string  v  ) 

const string skill::getDescription (  )  const

void skill::setDescription ( const string  v  ) 

class special & skill::getSpecials ( const string  v  ) 

map< string, class special > & skill::listSpecials (  ) 

void skill::setSpecials ( class special v  ) 

void skill::delSpecials ( const string  v  ) 

const bool skill::isSpecials ( const string  v  )  const

void skill::save ( class channel ch  ) 

void skill::load ( class channel ch  ) 

void skill::xml ( ofstream &  f,
int  l = 0,
int  r = 0 
)

class background& skill::getBackground (  )  const

void skill::setBackground ( class background v  ) 

const string skill::getName (  )  const

void skill::setName ( const string  v  ) 

const string skill::getDescription (  )  const

void skill::setDescription ( const string  v  ) 

class special& skill::getSpecials ( const string  v  ) 

map<string,class special>& skill::listSpecials (  ) 

void skill::setSpecials ( class special v  ) 

void skill::delSpecials ( const string  v  ) 

const bool skill::isSpecials ( const string  v  )  const

void skill::save ( class channel ch  ) 

void skill::load ( class channel ch  ) 

void skill::xml ( ofstream &  f,
int  l = 0,
int  r = 0 
)


The documentation for this class was generated from the following files:

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