server_new/action.h

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00001 /* $Id:action.h $ */
00002 /*
00003    Copyright (C) 2007 by Jurjen Stellingwerff <jurjen@stwerff.xs4all.nl>
00004    Part of the Moros Project http://moros.sourceforge.net/
00005 
00006    This program is free software; you can redistribute it and/or modify
00007    it under the terms of the GNU General Public License version 3.
00008    This program is distributed in the hope that it will be useful,
00009    but WITHOUT ANY WARRANTY.
00010 
00011    See the COPYING file for more details.
00012 */
00013 
00014 #ifndef __ACTION_H
00015 #define __ACTION_H
00016 
00017 #include <string>
00018 #include <map>
00019 #include <list>
00020 using namespace std;
00021 
00022 #include "action_skill.h"
00023 #include "action_bonus.h"
00024 
00025 #define loopActionSkills(r,v) loopMap((r)->listSkills(),v,class action_skill)
00026 #define loopActionBonus(r,v) loopMapi((r)->listBonus(),v,class action_bonus)
00027 
00028 class action {
00029     string name;
00030     string description;
00031     int type;
00032     class skill *deity;
00033     int time;
00034     int time_base;
00035     int endurance;
00036     int range;
00037     int aiming;
00038     int energy;
00039     map<string,class action_skill> skills;
00040     map<int,class action_bonus> bonus;
00041     int maxBonus;
00042 public:
00043     action();
00044 
00045     // Field : name
00046     const string getName() const;
00047     void setName(const string v);
00048 
00049     // Field : description
00050     const string getDescription() const;
00051     void setDescription(const string v);
00052 
00053     // Field : type
00054     enum type_enum{type_free,type_tools,type_transport,type_building};
00055     const int getType() const;
00056     const string showType() const;
00057     void setType(const int v);
00058     void setType(const string v);
00059 
00060     // Field : deity
00061     class skill& getDeity() const;
00062     void setDeity(class skill &v);
00063 
00064     // Field : time
00065     const int getTime() const;
00066     void setTime(const int v);
00067 
00068     // Field : time_base
00069     enum time_base_enum{time_base_second,time_base_minute,time_base_hour,time_base_day,time_base_week,time_base_month,time_base_year};
00070     const int getTime_base() const;
00071     const string showTime_base() const;
00072     void setTime_base(const int v);
00073     void setTime_base(const string v);
00074 
00075     // Field : endurance
00076     const int getEndurance() const;
00077     void setEndurance(const int v);
00078 
00079     // Field : range
00080     const int getRange() const;
00081     void setRange(const int v);
00082 
00083     // Field : aiming
00084     const int getAiming() const;
00085     void setAiming(const int v);
00086 
00087     // Field : energy
00088     const int getEnergy() const;
00089     void setEnergy(const int v);
00090 
00091     // Field : skills
00092     class action_skill& getSkills(const string v);
00093     map<string,class action_skill>& listSkills();
00094     void setSkills(class action_skill &v);
00095     void delSkills(const string v);
00096     const bool isSkills(const string v) const;
00097 
00098     // Field : bonus
00099     class action_bonus& getBonus(const int v);
00100     map<int,class action_bonus>& listBonus();
00101     void setBonus(class action_bonus &v);
00102     void delBonus(const int v);
00103     const bool isBonus(const int v) const;
00104 
00105     void save(class channel &ch);
00106     void load(class channel &ch);
00107     void xml(ofstream &f, int l=0, int r=0);
00108 };
00109 
00110 // Repository
00111 
00112 #define loopActions(v) loopMap(action_repo.listAction(),v,class action)
00113 
00114 class actionRepository {
00115     map<string,action> actions;
00116 public:
00117     class action& getAction(const string v);
00118     void setAction(class action& v);
00119     map<string,class action>& listAction();
00120     void delAction(const string v);
00121     const bool isAction(const string v) const;
00122     multimap<string, sigc::signal<void, class action& > > relations;
00123     bool load(class channel &ch);
00124     void save(class channel &ch);
00125 };
00126 
00127 extern actionRepository action_repo;
00128 
00129 #endif // __ACTION_H


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