list_games Class Reference

Windows for a list of games. More...

#include <list_games.h>

List of all members.

Public Member Functions

 list_games (BaseObjectType *cobject, const Glib::RefPtr< Gnome::Glade::Xml > refGlade)
virtual ~list_games ()
 remove the window data
void load ()
 load the data from the memory structure

Protected Member Functions

virtual void clicked_cancel ()
virtual void clicked_chat ()
virtual void clicked_new_game ()
virtual void clicked_game (const Gtk::TreeModel::Path &path, Gtk::TreeViewColumn *column)

Protected Attributes

< Gnome::Glade::Xml > 
Gtk::Button * cancel_game
Gtk::Button * new_game
Gtk::Button * join_game
Gtk::Button * general_chat
Gtk::TreeView * games_list
< Gtk::ListStore > 
const ModelColumns cols


struct  ModelColumns
 Definition of the columns on the screen. More...

Detailed Description

Windows for a list of games.

Constructor & Destructor Documentation

list_games::list_games ( BaseObjectType *  cobject,
const Glib::RefPtr< Gnome::Glade::Xml >  refGlade 


list_games::~list_games (  )  [virtual]

remove the window data

Member Function Documentation

void list_games::load (  ) 

load the data from the memory structure

void list_games::clicked_cancel (  )  [protected, virtual]

void list_games::clicked_chat (  )  [protected, virtual]

void list_games::clicked_new_game (  )  [protected, virtual]

void list_games::clicked_game ( const Gtk::TreeModel::Path &  path,
Gtk::TreeViewColumn *  column 
) [protected, virtual]

Member Data Documentation

Glib::RefPtr<Gnome::Glade::Xml> list_games::m_refGlade [protected]

Gtk::Button* list_games::cancel_game [protected]

Gtk::Button* list_games::new_game [protected]

Gtk::Button* list_games::join_game [protected]

Gtk::Button* list_games::general_chat [protected]

Gtk::TreeView* list_games::games_list [protected]

Glib::RefPtr<Gtk::ListStore> list_games::games_store [protected]

const ModelColumns list_games::cols [protected]

The documentation for this class was generated from the following files:

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