#include <game_window.h>
Public Member Functions | |
| game_window (BaseObjectType *cobject, const Glib::RefPtr< Gnome::Glade::Xml > refGlade) | |
| Window. | |
| virtual | ~game_window () |
| Remove window data. | |
Protected Member Functions | |
| void | file_handler (std::string f) |
| void | game_handler (channel *ch) |
Protected Attributes | |
| Glib::RefPtr < Gnome::Glade::Xml > | m_refGlade |
| draw_area * | area |
| Gtk::TreeView * | game_tree |
| channel * | ch |
| const ModelColumns | cols |
Classes | |
| struct | ModelColumns |
| Definition of the columns on the screen. More... | |
| game_window::game_window | ( | BaseObjectType * | cobject, | |
| const Glib::RefPtr< Gnome::Glade::Xml > | refGlade | |||
| ) |
Window.
| game_window::~game_window | ( | ) | [virtual] |
Remove window data.
| void game_window::file_handler | ( | std::string | f | ) | [protected] |
| void game_window::game_handler | ( | channel * | ch | ) | [protected] |
Glib::RefPtr<Gnome::Glade::Xml> game_window::m_refGlade [protected] |
draw_area* game_window::area [protected] |
Gtk::TreeView* game_window::game_tree [protected] |
channel* game_window::ch [protected] |
const ModelColumns game_window::cols [protected] |
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