#include <game_window.h>
Public Member Functions | |
game_window (BaseObjectType *cobject, const Glib::RefPtr< Gnome::Glade::Xml > refGlade) | |
Window. | |
virtual | ~game_window () |
Remove window data. | |
Protected Member Functions | |
void | file_handler (std::string f) |
void | game_handler (channel *ch) |
Protected Attributes | |
Glib::RefPtr < Gnome::Glade::Xml > | m_refGlade |
draw_area * | area |
Gtk::TreeView * | game_tree |
channel * | ch |
const ModelColumns | cols |
Classes | |
struct | ModelColumns |
Definition of the columns on the screen. More... |
game_window::game_window | ( | BaseObjectType * | cobject, | |
const Glib::RefPtr< Gnome::Glade::Xml > | refGlade | |||
) |
Window.
game_window::~game_window | ( | ) | [virtual] |
Remove window data.
void game_window::file_handler | ( | std::string | f | ) | [protected] |
void game_window::game_handler | ( | channel * | ch | ) | [protected] |
Glib::RefPtr<Gnome::Glade::Xml> game_window::m_refGlade [protected] |
draw_area* game_window::area [protected] |
Gtk::TreeView* game_window::game_tree [protected] |
channel* game_window::ch [protected] |
const ModelColumns game_window::cols [protected] |