#include <list_games.h>
Public Member Functions | |
list_games (BaseObjectType *cobject, const Glib::RefPtr< Gnome::Glade::Xml > refGlade) | |
window | |
virtual | ~list_games () |
remove the window data | |
void | load () |
load the data from the memory structure | |
Protected Member Functions | |
virtual void | clicked_cancel () |
virtual void | clicked_chat () |
virtual void | clicked_new_game () |
virtual void | clicked_game (const Gtk::TreeModel::Path &path, Gtk::TreeViewColumn *column) |
Protected Attributes | |
Glib::RefPtr < Gnome::Glade::Xml > | m_refGlade |
Gtk::Button * | cancel_game |
Gtk::Button * | new_game |
Gtk::Button * | join_game |
Gtk::Button * | general_chat |
Gtk::TreeView * | games_list |
Glib::RefPtr < Gtk::ListStore > | games_store |
const ModelColumns | cols |
Classes | |
struct | ModelColumns |
Definition of the columns on the screen. More... |
list_games::list_games | ( | BaseObjectType * | cobject, | |
const Glib::RefPtr< Gnome::Glade::Xml > | refGlade | |||
) |
window
list_games::~list_games | ( | ) | [virtual] |
remove the window data
void list_games::load | ( | ) |
load the data from the memory structure
void list_games::clicked_cancel | ( | ) | [protected, virtual] |
void list_games::clicked_chat | ( | ) | [protected, virtual] |
void list_games::clicked_new_game | ( | ) | [protected, virtual] |
void list_games::clicked_game | ( | const Gtk::TreeModel::Path & | path, | |
Gtk::TreeViewColumn * | column | |||
) | [protected, virtual] |
Glib::RefPtr<Gnome::Glade::Xml> list_games::m_refGlade [protected] |
Gtk::Button* list_games::cancel_game [protected] |
Gtk::Button* list_games::new_game [protected] |
Gtk::Button* list_games::join_game [protected] |
Gtk::Button* list_games::general_chat [protected] |
Gtk::TreeView* list_games::games_list [protected] |
Glib::RefPtr<Gtk::ListStore> list_games::games_store [protected] |
const ModelColumns list_games::cols [protected] |