delBackground(const string v) | race | |
delBackground(const string v) | race | |
delCulture(const string v) | race | |
delCulture(const string v) | race | |
delSkill(const string v) | race | |
delSkill(const string v) | race | |
delSpecial(const int v) | race | |
delSpecial(const int v) | race | |
delUnit(const string v) | race | |
delUnit(const string v) | race | |
delWeapons(const string v) | race | |
delWeapons(const string v) | race | |
getAge_percentage() const | race | |
getAge_percentage() const | race | |
getAging() const | race | |
getAging() const | race | |
getArmor() const | race | |
getArmor() const | race | |
getBackground(const string v) | race | |
getBackground(const string v) | race | |
getCulture(const string v) | race | |
getCulture(const string v) | race | |
getDescription() const | race | |
getDescription() const | race | |
getName() const | race | |
getName() const | race | |
getReach() const | race | |
getReach() const | race | |
getSize() const | race | |
getSize() const | race | |
getSkill(const string v) | race | |
getSkill(const string v) | race | |
getSpecial(const int v) | race | |
getSpecial(const int v) | race | |
getUnit(const string v) | race | |
getUnit(const string v) | race | |
getWeapons(const string v) | race | |
getWeapons(const string v) | race | |
isBackground(const string v) const | race | |
isBackground(const string v) const | race | |
isCulture(const string v) const | race | |
isCulture(const string v) const | race | |
isSkill(const string v) const | race | |
isSkill(const string v) const | race | |
isSpecial(const int v) const | race | |
isSpecial(const int v) const | race | |
isUnit(const string v) const | race | |
isUnit(const string v) const | race | |
isWeapons(const string v) const | race | |
isWeapons(const string v) const | race | |
listBackground() | race | |
listBackground() | race | |
listCulture() | race | |
listCulture() | race | |
listSkill() | race | |
listSkill() | race | |
listSpecial() | race | |
listSpecial() | race | |
listUnit() | race | |
listUnit() | race | |
listWeapons() | race | |
listWeapons() | race | |
load(class channel &ch) | race | |
load(class channel &ch) | race | |
race() | race | |
race() | race | |
save(class channel &ch) | race | |
save(class channel &ch) | race | |
setAge_percentage(const int v) | race | |
setAge_percentage(const int v) | race | |
setAging(class aging &v) | race | |
setAging(class aging &v) | race | |
setArmor(const int v) | race | |
setArmor(const int v) | race | |
setBackground(class background_level &v) | race | |
setBackground(class background_level &v) | race | |
setCulture(class culture &v) | race | |
setCulture(class culture &v) | race | |
setDescription(const string v) | race | |
setDescription(const string v) | race | |
setName(const string v) | race | |
setName(const string v) | race | |
setReach(const int v) | race | |
setReach(const int v) | race | |
setSize(const int v) | race | |
setSize(const int v) | race | |
setSkill(class skill_level &v) | race | |
setSkill(class skill_level &v) | race | |
setSpecial(class action_level &v) | race | |
setSpecial(class action_level &v) | race | |
setUnit(class unit &v) | race | |
setUnit(class unit &v) | race | |
setWeapons(class material &v) | race | |
setWeapons(class material &v) | race | |
xml(ofstream &f, int l=0, int r=0) | race | |
xml(ofstream &f, int l=0, int r=0) | race |