| delBackground(const string v) | race | |
| delBackground(const string v) | race | |
| delCulture(const string v) | race | |
| delCulture(const string v) | race | |
| delSkill(const string v) | race | |
| delSkill(const string v) | race | |
| delSpecial(const int v) | race | |
| delSpecial(const int v) | race | |
| delUnit(const string v) | race | |
| delUnit(const string v) | race | |
| delWeapons(const string v) | race | |
| delWeapons(const string v) | race | |
| getAge_percentage() const | race | |
| getAge_percentage() const | race | |
| getAging() const | race | |
| getAging() const | race | |
| getArmor() const | race | |
| getArmor() const | race | |
| getBackground(const string v) | race | |
| getBackground(const string v) | race | |
| getCulture(const string v) | race | |
| getCulture(const string v) | race | |
| getDescription() const | race | |
| getDescription() const | race | |
| getName() const | race | |
| getName() const | race | |
| getReach() const | race | |
| getReach() const | race | |
| getSize() const | race | |
| getSize() const | race | |
| getSkill(const string v) | race | |
| getSkill(const string v) | race | |
| getSpecial(const int v) | race | |
| getSpecial(const int v) | race | |
| getUnit(const string v) | race | |
| getUnit(const string v) | race | |
| getWeapons(const string v) | race | |
| getWeapons(const string v) | race | |
| isBackground(const string v) const | race | |
| isBackground(const string v) const | race | |
| isCulture(const string v) const | race | |
| isCulture(const string v) const | race | |
| isSkill(const string v) const | race | |
| isSkill(const string v) const | race | |
| isSpecial(const int v) const | race | |
| isSpecial(const int v) const | race | |
| isUnit(const string v) const | race | |
| isUnit(const string v) const | race | |
| isWeapons(const string v) const | race | |
| isWeapons(const string v) const | race | |
| listBackground() | race | |
| listBackground() | race | |
| listCulture() | race | |
| listCulture() | race | |
| listSkill() | race | |
| listSkill() | race | |
| listSpecial() | race | |
| listSpecial() | race | |
| listUnit() | race | |
| listUnit() | race | |
| listWeapons() | race | |
| listWeapons() | race | |
| load(class channel &ch) | race | |
| load(class channel &ch) | race | |
| race() | race | |
| race() | race | |
| save(class channel &ch) | race | |
| save(class channel &ch) | race | |
| setAge_percentage(const int v) | race | |
| setAge_percentage(const int v) | race | |
| setAging(class aging &v) | race | |
| setAging(class aging &v) | race | |
| setArmor(const int v) | race | |
| setArmor(const int v) | race | |
| setBackground(class background_level &v) | race | |
| setBackground(class background_level &v) | race | |
| setCulture(class culture &v) | race | |
| setCulture(class culture &v) | race | |
| setDescription(const string v) | race | |
| setDescription(const string v) | race | |
| setName(const string v) | race | |
| setName(const string v) | race | |
| setReach(const int v) | race | |
| setReach(const int v) | race | |
| setSize(const int v) | race | |
| setSize(const int v) | race | |
| setSkill(class skill_level &v) | race | |
| setSkill(class skill_level &v) | race | |
| setSpecial(class action_level &v) | race | |
| setSpecial(class action_level &v) | race | |
| setUnit(class unit &v) | race | |
| setUnit(class unit &v) | race | |
| setWeapons(class material &v) | race | |
| setWeapons(class material &v) | race | |
| xml(ofstream &f, int l=0, int r=0) | race | |
| xml(ofstream &f, int l=0, int r=0) | race |
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