#include <race.h>
Public Member Functions | |
race () | |
const string | getName () const |
void | setName (const string v) |
const string | getDescription () const |
void | setDescription (const string v) |
const int | getSize () const |
void | setSize (const int v) |
class action_level & | getSpecial (const int v) |
map< int, class action_level > & | listSpecial () |
void | setSpecial (class action_level &v) |
void | delSpecial (const int v) |
const bool | isSpecial (const int v) const |
class material & | getWeapons (const string v) |
list< class material > & | listWeapons () |
void | setWeapons (class material &v) |
void | delWeapons (const string v) |
const bool | isWeapons (const string v) const |
const int | getAge_percentage () const |
void | setAge_percentage (const int v) |
class aging & | getAging () const |
void | setAging (class aging &v) |
const int | getReach () const |
void | setReach (const int v) |
class background_level & | getBackground (const string v) |
list< class background_level > & | listBackground () |
void | setBackground (class background_level &v) |
void | delBackground (const string v) |
const bool | isBackground (const string v) const |
class skill_level & | getSkill (const string v) |
map< string, class skill_level > & | listSkill () |
void | setSkill (class skill_level &v) |
void | delSkill (const string v) |
const bool | isSkill (const string v) const |
const int | getArmor () const |
void | setArmor (const int v) |
class unit & | getUnit (const string v) |
map< string, class unit > & | listUnit () |
void | setUnit (class unit &v) |
void | delUnit (const string v) |
const bool | isUnit (const string v) const |
class culture & | getCulture (const string v) |
map< string, class culture > & | listCulture () |
void | setCulture (class culture &v) |
void | delCulture (const string v) |
const bool | isCulture (const string v) const |
void | save (class channel &ch) |
void | load (class channel &ch) |
void | xml (ofstream &f, int l=0, int r=0) |
race () | |
const string | getName () const |
void | setName (const string v) |
const string | getDescription () const |
void | setDescription (const string v) |
const int | getSize () const |
void | setSize (const int v) |
class action_level & | getSpecial (const int v) |
map< int, class action_level > & | listSpecial () |
void | setSpecial (class action_level &v) |
void | delSpecial (const int v) |
const bool | isSpecial (const int v) const |
class material & | getWeapons (const string v) |
list< class material > & | listWeapons () |
void | setWeapons (class material &v) |
void | delWeapons (const string v) |
const bool | isWeapons (const string v) const |
const int | getAge_percentage () const |
void | setAge_percentage (const int v) |
class aging & | getAging () const |
void | setAging (class aging &v) |
const int | getReach () const |
void | setReach (const int v) |
class background_level & | getBackground (const string v) |
list< class background_level > & | listBackground () |
void | setBackground (class background_level &v) |
void | delBackground (const string v) |
const bool | isBackground (const string v) const |
class skill_level & | getSkill (const string v) |
map< string, class skill_level > & | listSkill () |
void | setSkill (class skill_level &v) |
void | delSkill (const string v) |
const bool | isSkill (const string v) const |
const int | getArmor () const |
void | setArmor (const int v) |
class unit & | getUnit (const string v) |
map< string, class unit > & | listUnit () |
void | setUnit (class unit &v) |
void | delUnit (const string v) |
const bool | isUnit (const string v) const |
class culture & | getCulture (const string v) |
map< string, class culture > & | listCulture () |
void | setCulture (class culture &v) |
void | delCulture (const string v) |
const bool | isCulture (const string v) const |
void | save (class channel &ch) |
void | load (class channel &ch) |
void | xml (ofstream &f, int l=0, int r=0) |
race::race | ( | ) |
race::race | ( | ) |
const string race::getName | ( | ) | const |
void race::setName | ( | const string | v | ) |
const string race::getDescription | ( | ) | const |
void race::setDescription | ( | const string | v | ) |
const int race::getSize | ( | ) | const |
void race::setSize | ( | const int | v | ) |
class action_level & race::getSpecial | ( | const int | v | ) |
map< int, class action_level > & race::listSpecial | ( | ) |
void race::setSpecial | ( | class action_level & | v | ) |
void race::delSpecial | ( | const int | v | ) |
const bool race::isSpecial | ( | const int | v | ) | const |
class material & race::getWeapons | ( | const string | v | ) |
list< class material > & race::listWeapons | ( | ) |
void race::setWeapons | ( | class material & | v | ) |
void race::delWeapons | ( | const string | v | ) |
const bool race::isWeapons | ( | const string | v | ) | const |
const int race::getAge_percentage | ( | ) | const |
void race::setAge_percentage | ( | const int | v | ) |
class aging & race::getAging | ( | ) | const |
void race::setAging | ( | class aging & | v | ) |
const int race::getReach | ( | ) | const |
void race::setReach | ( | const int | v | ) |
class background_level & race::getBackground | ( | const string | v | ) |
list< class background_level > & race::listBackground | ( | ) |
void race::setBackground | ( | class background_level & | v | ) |
void race::delBackground | ( | const string | v | ) |
const bool race::isBackground | ( | const string | v | ) | const |
class skill_level & race::getSkill | ( | const string | v | ) |
map< string, class skill_level > & race::listSkill | ( | ) |
void race::setSkill | ( | class skill_level & | v | ) |
void race::delSkill | ( | const string | v | ) |
const bool race::isSkill | ( | const string | v | ) | const |
const int race::getArmor | ( | ) | const |
void race::setArmor | ( | const int | v | ) |
class unit & race::getUnit | ( | const string | v | ) |
void race::setUnit | ( | class unit & | v | ) |
void race::delUnit | ( | const string | v | ) |
const bool race::isUnit | ( | const string | v | ) | const |
class culture & race::getCulture | ( | const string | v | ) |
void race::setCulture | ( | class culture & | v | ) |
void race::delCulture | ( | const string | v | ) |
const bool race::isCulture | ( | const string | v | ) | const |
void race::save | ( | class channel & | ch | ) |
void race::load | ( | class channel & | ch | ) |
void race::xml | ( | ofstream & | f, | |
int | l = 0 , |
|||
int | r = 0 | |||
) |
const string race::getName | ( | ) | const |
void race::setName | ( | const string | v | ) |
const string race::getDescription | ( | ) | const |
void race::setDescription | ( | const string | v | ) |
const int race::getSize | ( | ) | const |
void race::setSize | ( | const int | v | ) |
class action_level& race::getSpecial | ( | const int | v | ) |
map<int,class action_level>& race::listSpecial | ( | ) |
void race::setSpecial | ( | class action_level & | v | ) |
void race::delSpecial | ( | const int | v | ) |
const bool race::isSpecial | ( | const int | v | ) | const |
class material& race::getWeapons | ( | const string | v | ) |
list<class material>& race::listWeapons | ( | ) |
void race::setWeapons | ( | class material & | v | ) |
void race::delWeapons | ( | const string | v | ) |
const bool race::isWeapons | ( | const string | v | ) | const |
const int race::getAge_percentage | ( | ) | const |
void race::setAge_percentage | ( | const int | v | ) |
class aging& race::getAging | ( | ) | const |
void race::setAging | ( | class aging & | v | ) |
const int race::getReach | ( | ) | const |
void race::setReach | ( | const int | v | ) |
class background_level& race::getBackground | ( | const string | v | ) |
list<class background_level>& race::listBackground | ( | ) |
void race::setBackground | ( | class background_level & | v | ) |
void race::delBackground | ( | const string | v | ) |
const bool race::isBackground | ( | const string | v | ) | const |
class skill_level& race::getSkill | ( | const string | v | ) |
map<string,class skill_level>& race::listSkill | ( | ) |
void race::setSkill | ( | class skill_level & | v | ) |
void race::delSkill | ( | const string | v | ) |
const bool race::isSkill | ( | const string | v | ) | const |
const int race::getArmor | ( | ) | const |
void race::setArmor | ( | const int | v | ) |
class unit& race::getUnit | ( | const string | v | ) |
void race::setUnit | ( | class unit & | v | ) |
void race::delUnit | ( | const string | v | ) |
const bool race::isUnit | ( | const string | v | ) | const |
class culture& race::getCulture | ( | const string | v | ) |
void race::setCulture | ( | class culture & | v | ) |
void race::delCulture | ( | const string | v | ) |
const bool race::isCulture | ( | const string | v | ) | const |
void race::save | ( | class channel & | ch | ) |
void race::load | ( | class channel & | ch | ) |
void race::xml | ( | ofstream & | f, | |
int | l = 0 , |
|||
int | r = 0 | |||
) |