unit Member List

This is the complete list of members for unit, including all inherited members.

defendunit
delBackground(const string v)unit
delBackground(const string v)unit
delCulture(const string v)unit
delCulture(const string v)unit
delSkills(const string v)unit
delSkills(const string v)unit
delSpecials(const int v)unit
delSpecials(const int v)unit
delStats(const string v)unit
delStats(const string v)unit
delWeapons(const string v)unit
delWeapons(const string v)unit
dieunit
dirunit
fdefendunit
fdieunit
femaleunit
fidleunit
fmeleeunit
fmovingunit
frangedunit
getBackground(const string v)unit
getBackground(const string v)unit
getCulture(const string v)unit
getCulture(const string v)unit
getDescription() const unit
getDescription() const unit
getName() const unit
getName() const unit
getSize() const unit
getSize() const unit
getSkills(const string v)unit
getSkills(const string v)unit
getSpecials(const int v)unit
getSpecials(const int v)unit
getStats(const string v)unit
getStats(const string v)unit
getWeapons(const string v)unit
getWeapons(const string v)unit
idleunit
isBackground(const string v) const unit
isBackground(const string v) const unit
isCulture(const string v) const unit
isCulture(const string v) const unit
isSkills(const string v) const unit
isSkills(const string v) const unit
isSpecials(const int v) const unit
isSpecials(const int v) const unit
isStats(const string v) const unit
isStats(const string v) const unit
isWeapons(const string v) const unit
isWeapons(const string v) const unit
listBackground()unit
listBackground()unit
listCulture()unit
listCulture()unit
listSkills()unit
listSkills()unit
listSpecials()unit
listSpecials()unit
listStats()unit
listStats()unit
listWeapons()unit
listWeapons()unit
load(class channel &ch)unit
load(class channel &ch)unit
maleunit
meleeunit
movingunit
rangedunit
save(class channel &ch)unit
save(class channel &ch)unit
setBackground(class background_level &v)unit
setBackground(class background_level &v)unit
setCulture(class culture_part &v)unit
setCulture(class culture_part &v)unit
setDescription(const string v)unit
setDescription(const string v)unit
setName(const string v)unit
setName(const string v)unit
setSize(const int v)unit
setSize(const int v)unit
setSkills(class skill_level &v)unit
setSkills(class skill_level &v)unit
setSpecials(class action_level &v)unit
setSpecials(class action_level &v)unit
setStats(class stat_amount &v)unit
setStats(class stat_amount &v)unit
setWeapons(class material &v)unit
setWeapons(class material &v)unit
unit()unit
unit()unit
xml(ofstream &f, int l=0, int r=0)unit
xml(ofstream &f, int l=0, int r=0)unit


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