#include <game.h>
Public Member Functions | |
| std::string | join_str () |
| String version of the use join method. | |
| std::string | goal_str () |
| String version of the game goal. | |
| void | save (channel *ch) |
| Send the game data. | |
| void | server_save (channel *ch) |
| Write data that is needed for the server. | |
Public Attributes | |
| long | id |
| Number of this game. | |
| long | timestamp |
| Last changes to this game. | |
| std::string | name |
| Name of this game. | |
| std::string | description |
| General promotion of this game. | |
| std::string | owner |
| Name of the user that created this game. | |
| int | join |
| Selection in the member join choices. | |
| int | goal |
| Selection in the game goal choices. | |
| std::string | map |
| Name of the map of this game. | |
| std::string | url |
| The identification of the game server. | |
| std::string | session |
| Session of the game on the central server. | |
| int | state |
| Current state of the game. | |
| vector< party > | parties |
| List of parties in this game. | |
| std::string game::join_str | ( | ) |
String version of the use join method.
| std::string game::goal_str | ( | ) |
String version of the game goal.
| long game::timestamp |
Last changes to this game.
| std::string game::name |
Name of this game.
| std::string game::description |
General promotion of this game.
| std::string game::owner |
| int game::join |
Selection in the member join choices.
| int game::goal |
Selection in the game goal choices.
| std::string game::session |
| int game::state |
Current state of the game.
| vector<party> game::parties |
List of parties in this game.
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