#include <game.h>
Public Member Functions | |
| std::string | join_str () | 
| String version of the use join method.   | |
| std::string | goal_str () | 
| String version of the game goal.   | |
| void | save (channel *ch) | 
| Send the game data.   | |
| void | server_save (channel *ch) | 
| Write data that is needed for the server.   | |
Public Attributes | |
| long | id | 
| Number of this game.   | |
| long | timestamp | 
| Last changes to this game.   | |
| std::string | name | 
| Name of this game.   | |
| std::string | description | 
| General promotion of this game.   | |
| std::string | owner | 
| Name of the user that created this game.   | |
| int | join | 
| Selection in the member join choices.   | |
| int | goal | 
| Selection in the game goal choices.   | |
| std::string | map | 
| Name of the map of this game.   | |
| std::string | url | 
| The identification of the game server.   | |
| std::string | session | 
| Session of the game on the central server.   | |
| int | state | 
| Current state of the game.   | |
| vector< party > | parties | 
| List of parties in this game.   | |
| std::string game::join_str | ( | ) | 
String version of the use join method.
| std::string game::goal_str | ( | ) | 
String version of the game goal.
| long game::timestamp | 
Last changes to this game.
| std::string game::name | 
Name of this game.
| std::string game::description | 
General promotion of this game.
| std::string game::owner | 
| int game::join | 
Selection in the member join choices.
| int game::goal | 
Selection in the game goal choices.
| std::string game::session | 
| int game::state | 
Current state of the game.
| vector<party> game::parties | 
List of parties in this game.
  
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