show_game Class Reference

Screen to edit game data. More...

#include <show_game.h>

List of all members.

Public Member Functions

 show_game (BaseObjectType *cobject, const Glib::RefPtr< Gnome::Glade::Xml > refGlade)
 window
virtual ~show_game ()
 remove window data
void load (long gamenr)
 Read data of a game.

Public Attributes

sigc::signal< void > signal_changed
 Signal to trigger when the game is edited.

Protected Member Functions

virtual void clicked_cancel ()
virtual void clicked_join_game ()

Protected Attributes

int game_nr
Glib::RefPtr
< Gnome::Glade::Xml > 
glade
Gtk::Entry * name
Gtk::TextView * description
Glib::RefPtr
< Gtk::TextBuffer > 
desc_buffer
Gtk::Entry * join
Gtk::Entry * goal
Gtk::Entry * map_name
Gtk::Entry * owner
Gtk::TreeView * party_list
Glib::RefPtr
< Gtk::ListStore > 
party_store
Glib::RefPtr
< Gtk::ListStore > 
join_store
Glib::RefPtr
< Gtk::ListStore > 
goal_store
Gtk::Button * cancel_game
Gtk::Button * join_game
const ModelColumns cols

Classes

class  ModelColumns


Detailed Description

Screen to edit game data.

Constructor & Destructor Documentation

show_game::show_game ( BaseObjectType *  cobject,
const Glib::RefPtr< Gnome::Glade::Xml >  refGlade 
)

window

show_game::~show_game (  )  [virtual]

remove window data


Member Function Documentation

void show_game::load ( long  gamenr  ) 

Read data of a game.

void show_game::clicked_cancel (  )  [protected, virtual]

void show_game::clicked_join_game (  )  [protected, virtual]


Member Data Documentation

sigc::signal<void> show_game::signal_changed

Signal to trigger when the game is edited.

int show_game::game_nr [protected]

Glib::RefPtr<Gnome::Glade::Xml> show_game::glade [protected]

Gtk::Entry* show_game::name [protected]

Gtk::TextView* show_game::description [protected]

Glib::RefPtr<Gtk::TextBuffer> show_game::desc_buffer [protected]

Gtk::Entry* show_game::join [protected]

Gtk::Entry* show_game::goal [protected]

Gtk::Entry* show_game::map_name [protected]

Gtk::Entry* show_game::owner [protected]

Gtk::TreeView* show_game::party_list [protected]

Glib::RefPtr<Gtk::ListStore> show_game::party_store [protected]

Glib::RefPtr<Gtk::ListStore> show_game::join_store [protected]

Glib::RefPtr<Gtk::ListStore> show_game::goal_store [protected]

Gtk::Button* show_game::cancel_game [protected]

Gtk::Button* show_game::join_game [protected]

const ModelColumns show_game::cols [protected]


The documentation for this class was generated from the following files:

Generated on Tue Jan 1 17:30:02 2008 for show_game Class Reference by  doxygen   Visit the project page on SourceForge.net Logo