server_new/item.h File Reference

#include <string>
#include <map>
#include <list>
#include "action_level.h"
#include "action_skill.h"
#include "material.h"
#include "action_bonus.h"

Go to the source code of this file.

Classes

class  item
class  itemRepository

Defines

#define loopItemUsage(r, v)   loopMapi((r)->listUsage(),v,class action_level)
#define loopItemCreation(r, v)   loopMap((r)->listCreation(),v,class action_skill)
#define loopItemMaterial(r, v)   loopSingle((r)->listMaterial(),v,class material,list)
#define loopItemBonus(r, v)   loopMapi((r)->listBonus(),v,class action_bonus)
#define loopItems(v)   loopSingle(item_repo.listItem(),v,class item,list)

Variables

itemRepository item_repo


Define Documentation

#define loopItemBonus ( r,
 )     loopMapi((r)->listBonus(),v,class action_bonus)

#define loopItemCreation ( r,
 )     loopMap((r)->listCreation(),v,class action_skill)

#define loopItemMaterial ( r,
 )     loopSingle((r)->listMaterial(),v,class material,list)

#define loopItems (  )     loopSingle(item_repo.listItem(),v,class item,list)

#define loopItemUsage ( r,
 )     loopMapi((r)->listUsage(),v,class action_level)


Variable Documentation

itemRepository item_repo



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