#include <item.h>
Public Types | |
enum | type_enum { type_tool, type_cutting_weapon, type_blunt_weapon, type_impaling_weapon, type_transport, type_building, type_good, type_tool, type_cutting_weapon, type_blunt_weapon, type_impaling_weapon, type_transport, type_building, type_good } |
enum | type_enum { type_tool, type_cutting_weapon, type_blunt_weapon, type_impaling_weapon, type_transport, type_building, type_good, type_tool, type_cutting_weapon, type_blunt_weapon, type_impaling_weapon, type_transport, type_building, type_good } |
Public Member Functions | |
item () | |
const string | getName () const |
void | setName (const string v) |
const int | getNr () const |
void | setNr (const int v) |
int | operator< (const class item &ck) const |
const string | getDescription () const |
void | setDescription (const string v) |
const int | getStatus () const |
void | setStatus (const int v) |
const int | getType () const |
const string | showType () const |
void | setType (const int v) |
void | setType (const string v) |
class skill & | getSkill () const |
void | setSkill (class skill &v) |
class special & | getSpecial () const |
void | setSpecial (class special &v) |
class action_level & | getUsage (const int v) |
map< int, class action_level > & | listUsage () |
void | setUsage (class action_level &v) |
void | delUsage (const int v) |
const bool | isUsage (const int v) const |
class action_skill & | getCreation (const string v) |
map< string, class action_skill > & | listCreation () |
void | setCreation (class action_skill &v) |
void | delCreation (const string v) |
const bool | isCreation (const string v) const |
class material & | getMaterial (const string v) |
list< class material > & | listMaterial () |
void | setMaterial (class material &v) |
void | delMaterial (const string v) |
const bool | isMaterial (const string v) const |
class action_bonus & | getBonus (const int v) |
map< int, class action_bonus > & | listBonus () |
void | setBonus (class action_bonus &v) |
void | delBonus (const int v) |
const bool | isBonus (const int v) const |
void | save (class channel &ch) |
void | load (class channel &ch) |
void | xml (ofstream &f, int l=0, int r=0) |
item () | |
const string | getName () const |
void | setName (const string v) |
const int | getNr () const |
void | setNr (const int v) |
int | operator< (const class item &ck) const |
const string | getDescription () const |
void | setDescription (const string v) |
const int | getStatus () const |
void | setStatus (const int v) |
const int | getType () const |
const string | showType () const |
void | setType (const int v) |
void | setType (const string v) |
class skill & | getSkill () const |
void | setSkill (class skill &v) |
class special & | getSpecial () const |
void | setSpecial (class special &v) |
class action_level & | getUsage (const int v) |
map< int, class action_level > & | listUsage () |
void | setUsage (class action_level &v) |
void | delUsage (const int v) |
const bool | isUsage (const int v) const |
class action_skill & | getCreation (const string v) |
map< string, class action_skill > & | listCreation () |
void | setCreation (class action_skill &v) |
void | delCreation (const string v) |
const bool | isCreation (const string v) const |
class material & | getMaterial (const string v) |
list< class material > & | listMaterial () |
void | setMaterial (class material &v) |
void | delMaterial (const string v) |
const bool | isMaterial (const string v) const |
class action_bonus & | getBonus (const int v) |
map< int, class action_bonus > & | listBonus () |
void | setBonus (class action_bonus &v) |
void | delBonus (const int v) |
const bool | isBonus (const int v) const |
void | save (class channel &ch) |
void | load (class channel &ch) |
void | xml (ofstream &f, int l=0, int r=0) |
enum item::type_enum |
enum item::type_enum |
item::item | ( | ) |
item::item | ( | ) |
const string item::getName | ( | ) | const |
void item::setName | ( | const string | v | ) |
const int item::getNr | ( | ) | const |
void item::setNr | ( | const int | v | ) |
int item::operator< | ( | const class item & | ck | ) | const |
const string item::getDescription | ( | ) | const |
void item::setDescription | ( | const string | v | ) |
const int item::getStatus | ( | ) | const |
void item::setStatus | ( | const int | v | ) |
const int item::getType | ( | ) | const |
const string item::showType | ( | ) | const |
void item::setType | ( | const int | v | ) |
void item::setType | ( | const string | v | ) |
class skill & item::getSkill | ( | ) | const |
void item::setSkill | ( | class skill & | v | ) |
class special & item::getSpecial | ( | ) | const |
void item::setSpecial | ( | class special & | v | ) |
class action_level & item::getUsage | ( | const int | v | ) |
map< int, class action_level > & item::listUsage | ( | ) |
void item::setUsage | ( | class action_level & | v | ) |
void item::delUsage | ( | const int | v | ) |
const bool item::isUsage | ( | const int | v | ) | const |
class action_skill & item::getCreation | ( | const string | v | ) |
map< string, class action_skill > & item::listCreation | ( | ) |
void item::setCreation | ( | class action_skill & | v | ) |
void item::delCreation | ( | const string | v | ) |
const bool item::isCreation | ( | const string | v | ) | const |
class material & item::getMaterial | ( | const string | v | ) |
list< class material > & item::listMaterial | ( | ) |
void item::setMaterial | ( | class material & | v | ) |
void item::delMaterial | ( | const string | v | ) |
const bool item::isMaterial | ( | const string | v | ) | const |
class action_bonus & item::getBonus | ( | const int | v | ) |
map< int, class action_bonus > & item::listBonus | ( | ) |
void item::setBonus | ( | class action_bonus & | v | ) |
void item::delBonus | ( | const int | v | ) |
const bool item::isBonus | ( | const int | v | ) | const |
void item::save | ( | class channel & | ch | ) |
void item::load | ( | class channel & | ch | ) |
void item::xml | ( | ofstream & | f, | |
int | l = 0 , |
|||
int | r = 0 | |||
) |
const string item::getName | ( | ) | const |
void item::setName | ( | const string | v | ) |
const int item::getNr | ( | ) | const |
void item::setNr | ( | const int | v | ) |
int item::operator< | ( | const class item & | ck | ) | const |
const string item::getDescription | ( | ) | const |
void item::setDescription | ( | const string | v | ) |
const int item::getStatus | ( | ) | const |
void item::setStatus | ( | const int | v | ) |
const int item::getType | ( | ) | const |
const string item::showType | ( | ) | const |
void item::setType | ( | const int | v | ) |
void item::setType | ( | const string | v | ) |
class skill& item::getSkill | ( | ) | const |
void item::setSkill | ( | class skill & | v | ) |
class special& item::getSpecial | ( | ) | const |
void item::setSpecial | ( | class special & | v | ) |
class action_level& item::getUsage | ( | const int | v | ) |
map<int,class action_level>& item::listUsage | ( | ) |
void item::setUsage | ( | class action_level & | v | ) |
void item::delUsage | ( | const int | v | ) |
const bool item::isUsage | ( | const int | v | ) | const |
class action_skill& item::getCreation | ( | const string | v | ) |
map<string,class action_skill>& item::listCreation | ( | ) |
void item::setCreation | ( | class action_skill & | v | ) |
void item::delCreation | ( | const string | v | ) |
const bool item::isCreation | ( | const string | v | ) | const |
class material& item::getMaterial | ( | const string | v | ) |
list<class material>& item::listMaterial | ( | ) |
void item::setMaterial | ( | class material & | v | ) |
void item::delMaterial | ( | const string | v | ) |
const bool item::isMaterial | ( | const string | v | ) | const |
class action_bonus& item::getBonus | ( | const int | v | ) |
map<int,class action_bonus>& item::listBonus | ( | ) |
void item::setBonus | ( | class action_bonus & | v | ) |
void item::delBonus | ( | const int | v | ) |
const bool item::isBonus | ( | const int | v | ) | const |
void item::save | ( | class channel & | ch | ) |
void item::load | ( | class channel & | ch | ) |
void item::xml | ( | ofstream & | f, | |
int | l = 0 , |
|||
int | r = 0 | |||
) |