#include <map.h>
Public Attributes | |
| int | terrain |
| int | growth |
| string | name |
| int | city |
| bool | castle |
| bool | wall |
| bool | moat |
| bool | cathedral |
| bool | palace |
| game_party | party |
| string client_area::name |
| bool client_area::castle |
| bool client_area::wall |
| bool client_area::moat |
| bool client_area::palace |
| game_party client_area::party |
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