#include <map.h>
Public Attributes | |
int | terrain |
int | growth |
string | name |
int | city |
bool | castle |
bool | wall |
bool | moat |
bool | cathedral |
bool | palace |
game_party | party |
string client_area::name |
bool client_area::castle |
bool client_area::wall |
bool client_area::moat |
bool client_area::palace |
game_party client_area::party |