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Public Types |
enum | terrain_enum {
terrain_ocean,
terrain_coast,
terrain_ford,
terrain_lava,
terrain_ice,
terrain_cave,
terrain_field,
terrain_grass,
terrain_forest,
terrain_tropical,
terrain_dirt,
terrain_swamp,
terrain_desert,
terrain_deserthills,
terrain_desertmountains,
terrain_mountains,
terrain_ocean,
terrain_coast,
terrain_ford,
terrain_lava,
terrain_ice,
terrain_cave,
terrain_field,
terrain_grass,
terrain_forest,
terrain_tropical,
terrain_dirt,
terrain_swamp,
terrain_desert,
terrain_deserthills,
terrain_desertmountains,
terrain_mountains
} |
enum | river_e_enum {
river_e_open,
river_e_river,
river_e_river_dike,
river_e_dike,
river_e_wall,
river_e_open,
river_e_river,
river_e_river_dike,
river_e_dike,
river_e_wall
} |
enum | river_ne_enum {
river_ne_open,
river_ne_river,
river_ne_river_dike,
river_ne_dike,
river_ne_wall,
river_ne_open,
river_ne_river,
river_ne_river_dike,
river_ne_dike,
river_ne_wall
} |
enum | river_nw_enum {
river_nw_open,
river_nw_river,
river_nw_river_dike,
river_nw_dike,
river_nw_wall,
river_nw_open,
river_nw_river,
river_nw_river_dike,
river_nw_dike,
river_nw_wall
} |
enum | road_e_enum {
road_e_nothing,
road_e_broken,
road_e_normal,
road_e_good,
road_e_nothing,
road_e_broken,
road_e_normal,
road_e_good
} |
enum | road_ne_enum {
road_ne_nothing,
road_ne_broken,
road_ne_normal,
road_ne_good,
road_ne_nothing,
road_ne_broken,
road_ne_normal,
road_ne_good
} |
enum | road_nw_enum {
road_nw_nothing,
road_nw_broken,
road_nw_normal,
road_nw_good,
road_nw_nothing,
road_nw_broken,
road_nw_normal,
road_nw_good
} |
enum | terrain_enum {
terrain_ocean,
terrain_coast,
terrain_ford,
terrain_lava,
terrain_ice,
terrain_cave,
terrain_field,
terrain_grass,
terrain_forest,
terrain_tropical,
terrain_dirt,
terrain_swamp,
terrain_desert,
terrain_deserthills,
terrain_desertmountains,
terrain_mountains,
terrain_ocean,
terrain_coast,
terrain_ford,
terrain_lava,
terrain_ice,
terrain_cave,
terrain_field,
terrain_grass,
terrain_forest,
terrain_tropical,
terrain_dirt,
terrain_swamp,
terrain_desert,
terrain_deserthills,
terrain_desertmountains,
terrain_mountains
} |
enum | river_e_enum {
river_e_open,
river_e_river,
river_e_river_dike,
river_e_dike,
river_e_wall,
river_e_open,
river_e_river,
river_e_river_dike,
river_e_dike,
river_e_wall
} |
enum | river_ne_enum {
river_ne_open,
river_ne_river,
river_ne_river_dike,
river_ne_dike,
river_ne_wall,
river_ne_open,
river_ne_river,
river_ne_river_dike,
river_ne_dike,
river_ne_wall
} |
enum | river_nw_enum {
river_nw_open,
river_nw_river,
river_nw_river_dike,
river_nw_dike,
river_nw_wall,
river_nw_open,
river_nw_river,
river_nw_river_dike,
river_nw_dike,
river_nw_wall
} |
enum | road_e_enum {
road_e_nothing,
road_e_broken,
road_e_normal,
road_e_good,
road_e_nothing,
road_e_broken,
road_e_normal,
road_e_good
} |
enum | road_ne_enum {
road_ne_nothing,
road_ne_broken,
road_ne_normal,
road_ne_good,
road_ne_nothing,
road_ne_broken,
road_ne_normal,
road_ne_good
} |
enum | road_nw_enum {
road_nw_nothing,
road_nw_broken,
road_nw_normal,
road_nw_good,
road_nw_nothing,
road_nw_broken,
road_nw_normal,
road_nw_good
} |
Public Member Functions |
| area () |
const int | getNr () const |
void | setNr (const int v) |
int | operator< (const class area &ck) const |
const int | getTerrain () const |
const string | showTerrain () const |
void | setTerrain (const int v) |
void | setTerrain (const string v) |
const int | getRiver_e () const |
const string | showRiver_e () const |
void | setRiver_e (const int v) |
void | setRiver_e (const string v) |
const int | getRiver_ne () const |
const string | showRiver_ne () const |
void | setRiver_ne (const int v) |
void | setRiver_ne (const string v) |
const int | getRiver_nw () const |
const string | showRiver_nw () const |
void | setRiver_nw (const int v) |
void | setRiver_nw (const string v) |
const int | getRoad_e () const |
const string | showRoad_e () const |
void | setRoad_e (const int v) |
void | setRoad_e (const string v) |
const int | getRoad_ne () const |
const string | showRoad_ne () const |
void | setRoad_ne (const int v) |
void | setRoad_ne (const string v) |
const int | getRoad_nw () const |
const string | showRoad_nw () const |
void | setRoad_nw (const int v) |
void | setRoad_nw (const string v) |
void | save (class channel &ch) |
void | load (class channel &ch) |
void | xml (ofstream &f, int l=0, int r=0) |
| area () |
const int | getNr () const |
void | setNr (const int v) |
int | operator< (const class area &ck) const |
const int | getTerrain () const |
const string | showTerrain () const |
void | setTerrain (const int v) |
void | setTerrain (const string v) |
const int | getRiver_e () const |
const string | showRiver_e () const |
void | setRiver_e (const int v) |
void | setRiver_e (const string v) |
const int | getRiver_ne () const |
const string | showRiver_ne () const |
void | setRiver_ne (const int v) |
void | setRiver_ne (const string v) |
const int | getRiver_nw () const |
const string | showRiver_nw () const |
void | setRiver_nw (const int v) |
void | setRiver_nw (const string v) |
const int | getRoad_e () const |
const string | showRoad_e () const |
void | setRoad_e (const int v) |
void | setRoad_e (const string v) |
const int | getRoad_ne () const |
const string | showRoad_ne () const |
void | setRoad_ne (const int v) |
void | setRoad_ne (const string v) |
const int | getRoad_nw () const |
const string | showRoad_nw () const |
void | setRoad_nw (const int v) |
void | setRoad_nw (const string v) |
void | save (class channel &ch) |
void | load (class channel &ch) |
void | xml (ofstream &f, int l=0, int r=0) |