area Class Reference

#include <area.h>

List of all members.

Public Types

enum  terrain_enum {
  terrain_ocean, terrain_coast, terrain_ford, terrain_lava,
  terrain_ice, terrain_cave, terrain_field, terrain_grass,
  terrain_forest, terrain_tropical, terrain_dirt, terrain_swamp,
  terrain_desert, terrain_deserthills, terrain_desertmountains, terrain_mountains,
  terrain_ocean, terrain_coast, terrain_ford, terrain_lava,
  terrain_ice, terrain_cave, terrain_field, terrain_grass,
  terrain_forest, terrain_tropical, terrain_dirt, terrain_swamp,
  terrain_desert, terrain_deserthills, terrain_desertmountains, terrain_mountains
}
enum  river_e_enum {
  river_e_open, river_e_river, river_e_river_dike, river_e_dike,
  river_e_wall, river_e_open, river_e_river, river_e_river_dike,
  river_e_dike, river_e_wall
}
enum  river_ne_enum {
  river_ne_open, river_ne_river, river_ne_river_dike, river_ne_dike,
  river_ne_wall, river_ne_open, river_ne_river, river_ne_river_dike,
  river_ne_dike, river_ne_wall
}
enum  river_nw_enum {
  river_nw_open, river_nw_river, river_nw_river_dike, river_nw_dike,
  river_nw_wall, river_nw_open, river_nw_river, river_nw_river_dike,
  river_nw_dike, river_nw_wall
}
enum  road_e_enum {
  road_e_nothing, road_e_broken, road_e_normal, road_e_good,
  road_e_nothing, road_e_broken, road_e_normal, road_e_good
}
enum  road_ne_enum {
  road_ne_nothing, road_ne_broken, road_ne_normal, road_ne_good,
  road_ne_nothing, road_ne_broken, road_ne_normal, road_ne_good
}
enum  road_nw_enum {
  road_nw_nothing, road_nw_broken, road_nw_normal, road_nw_good,
  road_nw_nothing, road_nw_broken, road_nw_normal, road_nw_good
}
enum  terrain_enum {
  terrain_ocean, terrain_coast, terrain_ford, terrain_lava,
  terrain_ice, terrain_cave, terrain_field, terrain_grass,
  terrain_forest, terrain_tropical, terrain_dirt, terrain_swamp,
  terrain_desert, terrain_deserthills, terrain_desertmountains, terrain_mountains,
  terrain_ocean, terrain_coast, terrain_ford, terrain_lava,
  terrain_ice, terrain_cave, terrain_field, terrain_grass,
  terrain_forest, terrain_tropical, terrain_dirt, terrain_swamp,
  terrain_desert, terrain_deserthills, terrain_desertmountains, terrain_mountains
}
enum  river_e_enum {
  river_e_open, river_e_river, river_e_river_dike, river_e_dike,
  river_e_wall, river_e_open, river_e_river, river_e_river_dike,
  river_e_dike, river_e_wall
}
enum  river_ne_enum {
  river_ne_open, river_ne_river, river_ne_river_dike, river_ne_dike,
  river_ne_wall, river_ne_open, river_ne_river, river_ne_river_dike,
  river_ne_dike, river_ne_wall
}
enum  river_nw_enum {
  river_nw_open, river_nw_river, river_nw_river_dike, river_nw_dike,
  river_nw_wall, river_nw_open, river_nw_river, river_nw_river_dike,
  river_nw_dike, river_nw_wall
}
enum  road_e_enum {
  road_e_nothing, road_e_broken, road_e_normal, road_e_good,
  road_e_nothing, road_e_broken, road_e_normal, road_e_good
}
enum  road_ne_enum {
  road_ne_nothing, road_ne_broken, road_ne_normal, road_ne_good,
  road_ne_nothing, road_ne_broken, road_ne_normal, road_ne_good
}
enum  road_nw_enum {
  road_nw_nothing, road_nw_broken, road_nw_normal, road_nw_good,
  road_nw_nothing, road_nw_broken, road_nw_normal, road_nw_good
}

Public Member Functions

 area ()
const int getNr () const
void setNr (const int v)
int operator< (const class area &ck) const
const int getTerrain () const
const string showTerrain () const
void setTerrain (const int v)
void setTerrain (const string v)
const int getRiver_e () const
const string showRiver_e () const
void setRiver_e (const int v)
void setRiver_e (const string v)
const int getRiver_ne () const
const string showRiver_ne () const
void setRiver_ne (const int v)
void setRiver_ne (const string v)
const int getRiver_nw () const
const string showRiver_nw () const
void setRiver_nw (const int v)
void setRiver_nw (const string v)
const int getRoad_e () const
const string showRoad_e () const
void setRoad_e (const int v)
void setRoad_e (const string v)
const int getRoad_ne () const
const string showRoad_ne () const
void setRoad_ne (const int v)
void setRoad_ne (const string v)
const int getRoad_nw () const
const string showRoad_nw () const
void setRoad_nw (const int v)
void setRoad_nw (const string v)
void save (class channel &ch)
void load (class channel &ch)
void xml (ofstream &f, int l=0, int r=0)
 area ()
const int getNr () const
void setNr (const int v)
int operator< (const class area &ck) const
const int getTerrain () const
const string showTerrain () const
void setTerrain (const int v)
void setTerrain (const string v)
const int getRiver_e () const
const string showRiver_e () const
void setRiver_e (const int v)
void setRiver_e (const string v)
const int getRiver_ne () const
const string showRiver_ne () const
void setRiver_ne (const int v)
void setRiver_ne (const string v)
const int getRiver_nw () const
const string showRiver_nw () const
void setRiver_nw (const int v)
void setRiver_nw (const string v)
const int getRoad_e () const
const string showRoad_e () const
void setRoad_e (const int v)
void setRoad_e (const string v)
const int getRoad_ne () const
const string showRoad_ne () const
void setRoad_ne (const int v)
void setRoad_ne (const string v)
const int getRoad_nw () const
const string showRoad_nw () const
void setRoad_nw (const int v)
void setRoad_nw (const string v)
void save (class channel &ch)
void load (class channel &ch)
void xml (ofstream &f, int l=0, int r=0)


Member Enumeration Documentation

enum area::terrain_enum

Enumerator:
terrain_ocean 
terrain_coast 
terrain_ford 
terrain_lava 
terrain_ice 
terrain_cave 
terrain_field 
terrain_grass 
terrain_forest 
terrain_tropical 
terrain_dirt 
terrain_swamp 
terrain_desert 
terrain_deserthills 
terrain_desertmountains 
terrain_mountains 
terrain_ocean 
terrain_coast 
terrain_ford 
terrain_lava 
terrain_ice 
terrain_cave 
terrain_field 
terrain_grass 
terrain_forest 
terrain_tropical 
terrain_dirt 
terrain_swamp 
terrain_desert 
terrain_deserthills 
terrain_desertmountains 
terrain_mountains 

enum area::river_e_enum

Enumerator:
river_e_open 
river_e_river 
river_e_river_dike 
river_e_dike 
river_e_wall 
river_e_open 
river_e_river 
river_e_river_dike 
river_e_dike 
river_e_wall 

enum area::river_ne_enum

Enumerator:
river_ne_open 
river_ne_river 
river_ne_river_dike 
river_ne_dike 
river_ne_wall 
river_ne_open 
river_ne_river 
river_ne_river_dike 
river_ne_dike 
river_ne_wall 

enum area::river_nw_enum

Enumerator:
river_nw_open 
river_nw_river 
river_nw_river_dike 
river_nw_dike 
river_nw_wall 
river_nw_open 
river_nw_river 
river_nw_river_dike 
river_nw_dike 
river_nw_wall 

enum area::road_e_enum

Enumerator:
road_e_nothing 
road_e_broken 
road_e_normal 
road_e_good 
road_e_nothing 
road_e_broken 
road_e_normal 
road_e_good 

enum area::road_ne_enum

Enumerator:
road_ne_nothing 
road_ne_broken 
road_ne_normal 
road_ne_good 
road_ne_nothing 
road_ne_broken 
road_ne_normal 
road_ne_good 

enum area::road_nw_enum

Enumerator:
road_nw_nothing 
road_nw_broken 
road_nw_normal 
road_nw_good 
road_nw_nothing 
road_nw_broken 
road_nw_normal 
road_nw_good 

enum area::terrain_enum

Enumerator:
terrain_ocean 
terrain_coast 
terrain_ford 
terrain_lava 
terrain_ice 
terrain_cave 
terrain_field 
terrain_grass 
terrain_forest 
terrain_tropical 
terrain_dirt 
terrain_swamp 
terrain_desert 
terrain_deserthills 
terrain_desertmountains 
terrain_mountains 
terrain_ocean 
terrain_coast 
terrain_ford 
terrain_lava 
terrain_ice 
terrain_cave 
terrain_field 
terrain_grass 
terrain_forest 
terrain_tropical 
terrain_dirt 
terrain_swamp 
terrain_desert 
terrain_deserthills 
terrain_desertmountains 
terrain_mountains 

enum area::river_e_enum

Enumerator:
river_e_open 
river_e_river 
river_e_river_dike 
river_e_dike 
river_e_wall 
river_e_open 
river_e_river 
river_e_river_dike 
river_e_dike 
river_e_wall 

enum area::river_ne_enum

Enumerator:
river_ne_open 
river_ne_river 
river_ne_river_dike 
river_ne_dike 
river_ne_wall 
river_ne_open 
river_ne_river 
river_ne_river_dike 
river_ne_dike 
river_ne_wall 

enum area::river_nw_enum

Enumerator:
river_nw_open 
river_nw_river 
river_nw_river_dike 
river_nw_dike 
river_nw_wall 
river_nw_open 
river_nw_river 
river_nw_river_dike 
river_nw_dike 
river_nw_wall 

enum area::road_e_enum

Enumerator:
road_e_nothing 
road_e_broken 
road_e_normal 
road_e_good 
road_e_nothing 
road_e_broken 
road_e_normal 
road_e_good 

enum area::road_ne_enum

Enumerator:
road_ne_nothing 
road_ne_broken 
road_ne_normal 
road_ne_good 
road_ne_nothing 
road_ne_broken 
road_ne_normal 
road_ne_good 

enum area::road_nw_enum

Enumerator:
road_nw_nothing 
road_nw_broken 
road_nw_normal 
road_nw_good 
road_nw_nothing 
road_nw_broken 
road_nw_normal 
road_nw_good 


Constructor & Destructor Documentation

area::area (  ) 

area::area (  ) 


Member Function Documentation

const int area::getNr (  )  const

void area::setNr ( const int  v  ) 

int area::operator< ( const class area ck  )  const

const int area::getTerrain (  )  const

const string area::showTerrain (  )  const

void area::setTerrain ( const int  v  ) 

void area::setTerrain ( const string  v  ) 

const int area::getRiver_e (  )  const

const string area::showRiver_e (  )  const

void area::setRiver_e ( const int  v  ) 

void area::setRiver_e ( const string  v  ) 

const int area::getRiver_ne (  )  const

const string area::showRiver_ne (  )  const

void area::setRiver_ne ( const int  v  ) 

void area::setRiver_ne ( const string  v  ) 

const int area::getRiver_nw (  )  const

const string area::showRiver_nw (  )  const

void area::setRiver_nw ( const int  v  ) 

void area::setRiver_nw ( const string  v  ) 

const int area::getRoad_e (  )  const

const string area::showRoad_e (  )  const

void area::setRoad_e ( const int  v  ) 

void area::setRoad_e ( const string  v  ) 

const int area::getRoad_ne (  )  const

const string area::showRoad_ne (  )  const

void area::setRoad_ne ( const int  v  ) 

void area::setRoad_ne ( const string  v  ) 

const int area::getRoad_nw (  )  const

const string area::showRoad_nw (  )  const

void area::setRoad_nw ( const int  v  ) 

void area::setRoad_nw ( const string  v  ) 

void area::save ( class channel ch  ) 

void area::load ( class channel ch  ) 

void area::xml ( ofstream &  f,
int  l = 0,
int  r = 0 
)

const int area::getNr (  )  const

void area::setNr ( const int  v  ) 

int area::operator< ( const class area ck  )  const

const int area::getTerrain (  )  const

const string area::showTerrain (  )  const

void area::setTerrain ( const int  v  ) 

void area::setTerrain ( const string  v  ) 

const int area::getRiver_e (  )  const

const string area::showRiver_e (  )  const

void area::setRiver_e ( const int  v  ) 

void area::setRiver_e ( const string  v  ) 

const int area::getRiver_ne (  )  const

const string area::showRiver_ne (  )  const

void area::setRiver_ne ( const int  v  ) 

void area::setRiver_ne ( const string  v  ) 

const int area::getRiver_nw (  )  const

const string area::showRiver_nw (  )  const

void area::setRiver_nw ( const int  v  ) 

void area::setRiver_nw ( const string  v  ) 

const int area::getRoad_e (  )  const

const string area::showRoad_e (  )  const

void area::setRoad_e ( const int  v  ) 

void area::setRoad_e ( const string  v  ) 

const int area::getRoad_ne (  )  const

const string area::showRoad_ne (  )  const

void area::setRoad_ne ( const int  v  ) 

void area::setRoad_ne ( const string  v  ) 

const int area::getRoad_nw (  )  const

const string area::showRoad_nw (  )  const

void area::setRoad_nw ( const int  v  ) 

void area::setRoad_nw ( const string  v  ) 

void area::save ( class channel ch  ) 

void area::load ( class channel ch  ) 

void area::xml ( ofstream &  f,
int  l = 0,
int  r = 0 
)


The documentation for this class was generated from the following files:

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