#include <gtkmm.h>
#include <libglademm.h>
#include <gtkmm/drawingarea.h>
#include "../general/channel.h"
Go to the source code of this file.
Classes | |
class | draw_area |
class | tile |
class | game_window |
struct | game_window::ModelColumns |
Definition of the columns on the screen. More... | |
Defines | |
#define | slen_x 7 |
#define | slen_y 5 |
#define slen_x 7 |
#define slen_y 5 |
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