#include <string>
#include <map>
#include <list>
#include "action_level.h"
#include "material.h"
#include "background_level.h"
#include "skill_level.h"
#include "unit.h"
#include "culture.h"
Go to the source code of this file.
Classes | |
class | race |
class | raceRepository |
Defines | |
#define | loopRaceSpecial(r, v) loopMapi((r)->listSpecial(),v,class action_level) |
#define | loopRaceWeapons(r, v) loopSingle((r)->listWeapons(),v,class material,list) |
#define | loopRaceBackground(r, v) loopSingle((r)->listBackground(),v,class background_level,list) |
#define | loopRaceSkill(r, v) loopMap((r)->listSkill(),v,class skill_level) |
#define | loopRaceUnit(r, v) loopMap((r)->listUnit(),v,class unit) |
#define | loopRaceCulture(r, v) loopMap((r)->listCulture(),v,class culture) |
#define | loopRaces(v) loopMap(race_repo.listRace(),v,class race) |
Variables | |
raceRepository | race_repo |
#define loopRaceBackground | ( | r, | |||
v | ) | loopSingle((r)->listBackground(),v,class background_level,list) |
#define loopRaceCulture | ( | r, | |||
v | ) | loopMap((r)->listCulture(),v,class culture) |
#define loopRaces | ( | v | ) | loopMap(race_repo.listRace(),v,class race) |
#define loopRaceSkill | ( | r, | |||
v | ) | loopMap((r)->listSkill(),v,class skill_level) |
#define loopRaceSpecial | ( | r, | |||
v | ) | loopMapi((r)->listSpecial(),v,class action_level) |
#define loopRaceUnit | ( | r, | |||
v | ) | loopMap((r)->listUnit(),v,class unit) |
#define loopRaceWeapons | ( | r, | |||
v | ) | loopSingle((r)->listWeapons(),v,class material,list) |
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