#include <guild.h>
Public Member Functions | |
guild () | |
const string | getName () const |
void | setName (const string v) |
const string | getDescription () const |
void | setDescription (const string v) |
class skill_level & | getSkills (const string v) |
map< string, class skill_level > & | listSkills () |
void | setSkills (class skill_level &v) |
void | delSkills (const string v) |
const bool | isSkills (const string v) const |
class skill & | getDeity () const |
void | setDeity (class skill &v) |
class person & | getMembers (const string v) |
map< string, class person > & | listMembers () |
void | setMembers (class person &v) |
void | delMembers (const string v) |
const bool | isMembers (const string v) const |
class army & | getArmies (const string v) |
map< string, class army > & | listArmies () |
void | setArmies (class army &v) |
void | delArmies (const string v) |
const bool | isArmies (const string v) const |
void | save (class channel &ch) |
void | load (class channel &ch) |
void | xml (ofstream &f, int l=0, int r=0) |
guild () | |
const string | getName () const |
void | setName (const string v) |
const string | getDescription () const |
void | setDescription (const string v) |
class skill_level & | getSkills (const string v) |
map< string, class skill_level > & | listSkills () |
void | setSkills (class skill_level &v) |
void | delSkills (const string v) |
const bool | isSkills (const string v) const |
class skill & | getDeity () const |
void | setDeity (class skill &v) |
class person & | getMembers (const string v) |
map< string, class person > & | listMembers () |
void | setMembers (class person &v) |
void | delMembers (const string v) |
const bool | isMembers (const string v) const |
class army & | getArmies (const string v) |
map< string, class army > & | listArmies () |
void | setArmies (class army &v) |
void | delArmies (const string v) |
const bool | isArmies (const string v) const |
void | save (class channel &ch) |
void | load (class channel &ch) |
void | xml (ofstream &f, int l=0, int r=0) |
guild::guild | ( | ) |
guild::guild | ( | ) |
const string guild::getName | ( | ) | const |
void guild::setName | ( | const string | v | ) |
const string guild::getDescription | ( | ) | const |
void guild::setDescription | ( | const string | v | ) |
class skill_level & guild::getSkills | ( | const string | v | ) |
map< string, class skill_level > & guild::listSkills | ( | ) |
void guild::setSkills | ( | class skill_level & | v | ) |
void guild::delSkills | ( | const string | v | ) |
const bool guild::isSkills | ( | const string | v | ) | const |
class skill & guild::getDeity | ( | ) | const |
void guild::setDeity | ( | class skill & | v | ) |
class person & guild::getMembers | ( | const string | v | ) |
void guild::setMembers | ( | class person & | v | ) |
void guild::delMembers | ( | const string | v | ) |
const bool guild::isMembers | ( | const string | v | ) | const |
class army & guild::getArmies | ( | const string | v | ) |
void guild::setArmies | ( | class army & | v | ) |
void guild::delArmies | ( | const string | v | ) |
const bool guild::isArmies | ( | const string | v | ) | const |
void guild::save | ( | class channel & | ch | ) |
void guild::load | ( | class channel & | ch | ) |
void guild::xml | ( | ofstream & | f, | |
int | l = 0 , |
|||
int | r = 0 | |||
) |
const string guild::getName | ( | ) | const |
void guild::setName | ( | const string | v | ) |
const string guild::getDescription | ( | ) | const |
void guild::setDescription | ( | const string | v | ) |
class skill_level& guild::getSkills | ( | const string | v | ) |
map<string,class skill_level>& guild::listSkills | ( | ) |
void guild::setSkills | ( | class skill_level & | v | ) |
void guild::delSkills | ( | const string | v | ) |
const bool guild::isSkills | ( | const string | v | ) | const |
class skill& guild::getDeity | ( | ) | const |
void guild::setDeity | ( | class skill & | v | ) |
class person& guild::getMembers | ( | const string | v | ) |
void guild::setMembers | ( | class person & | v | ) |
void guild::delMembers | ( | const string | v | ) |
const bool guild::isMembers | ( | const string | v | ) | const |
class army& guild::getArmies | ( | const string | v | ) |
void guild::setArmies | ( | class army & | v | ) |
void guild::delArmies | ( | const string | v | ) |
const bool guild::isArmies | ( | const string | v | ) | const |
void guild::save | ( | class channel & | ch | ) |
void guild::load | ( | class channel & | ch | ) |
void guild::xml | ( | ofstream & | f, | |
int | l = 0 , |
|||
int | r = 0 | |||
) |