- game_directory()
: central
- game_handler()
: game_window
- game_window()
: game_window
- generator()
: generator
- get_refresh()
: server
- getAbbreviation()
: field
- getAction()
: actionRepository
, action_level
, actionRepository
, action_level
- getAge()
: category
- getAge_percentage()
: race
- getAging()
: agingRepository
, race
, agingRepository
, race
- getAiming()
: action
- getAmount()
: contributers
, material
, relations
, stat_amount
, contributers
, material
, relations
, stat_amount
- getArea()
: areaRepository
- getArmies()
: guild
- getArmor()
: category
, race
, category
, race
- getArmy()
: armyRepository
, contributers
, status
, armyRepository
, contributers
, status
- getBackground()
: backgroundRepository
, background_level
, person
, race
, skill
, unit
, backgroundRepository
, background_level
, person
, race
, skill
, unit
- getBonus()
: action
, item
, action
, item
- getCapital()
: party
- getCategories()
: aging
- getChapter()
: chapterRepository
- getColor()
: party
- getContributers()
: plan
- getCreation()
: item
- getCulture()
: cultureRepository
, culture_part
, race
, unit
, cultureRepository
, culture_part
, race
, unit
- getDamage()
: person_items
- getDeity()
: action
, guild
, action
, guild
- getDescription()
: field
, action
, background
, chapter
, culture
, guild
, item
, job
, race
, rule
, skill
, special
, stat
, unit
, action
, background
, chapter
, culture
, guild
, item
, job
, race
, rule
, skill
, special
, stat
, unit
- getDone()
: plan
- getEndurance()
: action
- getEnergy()
: action
- getExperience()
: category
- getFields()
: record
- getFinished()
: plan
- getFirst_skill()
: action_skill
- getFirst_special()
: action_skill
- getGoods()
: army
- getGoods_wanted()
: army
- getGroup()
: special
- getGuilds()
: culture
- getIdField()
: record
- getItem()
: itemRepository
, material
, itemRepository
, material
- getItems()
: person
- getJob()
: jobRepository
- getLast()
: person
- getLevel()
: action_level
, action_skill
, background_level
, category
, skill_level
, status
, action_level
, action_skill
, background_level
, category
, skill_level
, status
- getLocation()
: army
, person
, plan
, army
, person
, plan
- getMain()
: record
- getMaterial()
: item
- getMember()
: members
- getMembers()
: army
, guild
, army
, guild
- getMembers_wanted()
: army
- getName()
: field
, record
, value
, field
, record
, value
, action
, aging
, army
, background
, category
, chapter
, culture
, guild
, item
, job
, party
, person
, race
, rule
, skill
, special
, stat
, unit
, action
, special
, aging
, army
, background
, person
, category
, chapter
, culture
, guild
, item
, job
, party
, race
, rule
, skill
, stat
, unit
- getNamed()
: record
- getNr()
: plan
, area
, background
, field
, value
, field
, value
, action_bonus
, action_level
, area
, category
, chapter
, item
, rule
, action_bonus
, action_level
, background
, category
, chapter
, item
, plan
, rule
- getOrdered()
: record
- getOwner()
: person_items
- getParty()
: partyRepository
- getPerson()
: personRepository
, contractors
, personRepository
, contractors
- getPersons()
: plan
- getPlan()
: planRepository
- getPlanned()
: plan
- getPlayers()
: party
- getPoints()
: action_bonus
, person
, person_items
, person
, person_items
, action_bonus
- getPosition()
: material
, person_items
- getPrerequisite()
: special
- getPriority()
: plan
- getRace()
: person
, raceRepository
- getRange()
: action
- getReach()
: race
- getRecord()
: recordRepository
- getRelated()
: field
- getRelations()
: person
, record
, person
, record
- getRiver_e()
: area
- getRiver_ne()
: area
- getRiver_nw()
: area
- getRoad_e()
: area
- getRoad_ne()
: area
- getRoad_nw()
: area
- getRules()
: chapter
- getSecond_skill()
: action_skill
- getSecond_special()
: action_skill
- getSize()
: race
, unit
- getSkill()
: item
, special
, item
, race
, skill_level
, special
, skillRepository
, race
, skillRepository
, skill_level
- getSkills()
: person
, action
, guild
, person
, unit
, background
, action
, unit
, guild
, background
- getSpecial()
: race
, item
, has_special
, item
, specialRepository
, race
, has_special
, job
, specialRepository
- getSpecials()
: person
, skill
, unit
, person
, skill
, unit
- getStart()
: person
- getStat()
: stat_amount
, statRepository
- getStats()
: person
, person_items
, unit
, person
, person_items
, unit
- getStatus()
: members
, item
, person
, members
, job
, item
, job
- getTerrain()
: area
- getTime()
: action
- getTime_base()
: action
- getTraining()
: members
- getType()
: item
, special
, contractors
, action_bonus
, action
, plan
, special
, relations
, item
, relations
, person_items
, action_bonus
, field
, person_items
, stat
, field
, stat
, contractors
, action
- getUnit()
: unitRepository
, race
, unitRepository
, race
- getUsage()
: item
, person_items
, item
- getUser()
: person
- getValue()
: field
- getWeapons()
: unit
, race
- getWhat()
: plan
- getWho()
: relations
- goal_str()
: game
- guild()
: guild
Generated on Tue Jan 1 17:30:01 2008 for Class Members - Functions by
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